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Daniel Gómez
Daniel Gómez

Daniel Gómez

  Mexico

So far I move between Maya and Zbrush

Back in september 2019 I got the game "Dreams" for PS4 and started to toy with the tools in the game, I spent hours upon hours in it ultil I realised that I wanted more, modeling and sculpting was something that I really wanted to do.

Learning: Self Taught

Skills: Adobe Photoshop Autodesk Maya Substance Painter Zbrush

Expertise: 3D Animation Game Design & Development

  • Leveled up to Debut Jun 27, 2020
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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