Daniel Hackman
United KingdomI aspire to work as a 3-D artist in a Games Company that focuses primarily on creating interesting fictional fantasy worlds.
Probably similar to many, I realised I wanted to work in the games industry from a very young age. Playing rich, open-world fantasy games like Skyrim completely blew me away when I was younger, and from then on I was hooked. I started researching how games were actually made, and knew I wanted to be involved in that creative process. The idea of being a part of a passionate team making worlds that immersed massive amounts of people greatly appealed to me.
Learning: Escape Studios
Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Maya Oculus Rift Photoshop SpeedTree Substance Designer Substance Painter Unreal Engine Zbrush
Expertise: Game Design & Development Immersive Media
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Game of the Year - Runner Up
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 11, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD