Daniela-Florina Moldoveanu
SpainMy career goals for now are to work any of my favorites companies like CD Projekt or Santa Monica Studios.
Well, since I was very little I loved playing videogames and I always admired the people behind it,because I didn't understand how they make such a realistic model or game.Then a few years ago I decided that I wanted to be in that world and after studying and seeing all the process of a videogame I finally decided to make 3D characters and art.
Learning: Escuela Superior de ComunicaciĆ³n, Imagen y Sonido (CEV)
Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Mari Marvelous Designer Maya Substance Painter XGen Zbrush
Expertise: Other
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Excellence Award
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 09, 2019
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Leveled up to Rookie Mar 25, 2020
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Pro TBD