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Ayagaure Sanchez

Associate Lead Environment Artist

Environment art has been my thing for the past 10 years, working in franchises like Castlevania, Gears of War or Wolfenstein between Spain, UK and Sweden. My focus is usually a practical and smart use of textures and geo to create nice compositions within game engine limitations. I also run my own mentorship program, guiding artists to achieve their personal projects with the best industry standards.