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Rookie Awards 2022 | Career Opportunities

That's No Moon Finalists

That's No Moon are offering a 1-on-1 demoreel review to one lucky winner of the Game Design category.

Bryan Blandine


United States | Gnomon

I was either going to be an artist, an astronaut or dig up dinosaurs. But it turns out Jurassic Park wasn't a realistic expectation and space requires a lot more math than I'd care for. At the end of the day, I'm a storyteller. Being able to share my story and help others in theirs through a piece of work is the best way I can think of spending my life.

Charles-Antoine Lerein


France | Artside game art school

When I was young I was fascinated by "Legend of Zelda". So I played every "Zelda" game and this leads me to the idea of working in the video game industry, to create iconic characters like the heroes of my childhood. I began to draw characters on my own, then after high school, I began to learn 3D modeling in a faculty with a great passion for character art. And then here we are...

Leonardo F. Betancur  Díaz



Since I have memory when I was a child, I wanted to be a part of the videogame industry, but I saw it as a utopian dream, but during the pandemic when I was in my first year of university (studying Mechanical Engineering), I began to believe that it is not impossible.

Soumya Verma


India | Think Tank Training Centre

During High school, I really enjoyed playing games . I was intrigued and inspired by everything associated with it , So I decided to start learning and become a part of this industry .

Aaron Hawks


United States | Vertex school

Years ago I fell in love with image making. Inspired by older films and photography, I started paying attention to Lighting , props and the environments. It has been my instinct that has lead me to creating in 3D. I have years of experience in Photography , set building and prop making. It felt only natural to bring my skills into the 3D world.


United States | Savannah College of Art and Design

When I was in high school



Ecuador | Animum Creativity Advanced School

Since I was a teenager and I made my first claymation short film for a school project.

Bradley Siegert



Art has been a part of my life since I was a child, I was always sketching characters from my favorite TV shows and movies, and in my last few years of high school the last of us released which lead me to discovered 3D Art, and drove me to study at the AIE in Canberra. Ever since I have been passionate about digital art, and recently I have been building my skills and portfolio to hopefully land my first gig in the industry.

Adam Hajdu


United Kingdom | Escape Studios

I first realise I want to work in the creative media and entertainment industry when I first Prince of Persa when I was a 8 years old.


United States | Gnomon — School of Visual Effects, Games & Animation

I wanted to work in the entertainment industry ever since I got serious about art, when I was 14. I became serious about it when I was playing the game ARK: Survival Evolved. Once I found out that their was a Unreal ARK Mod Kit, I was hooked and wanted to learn everything I could about Environment Art for games.

Kenneth Bakkelund


Sweden | PlaygroundSquad

Im a musician that decided to try something new during the pandemic, and I love it. Doing stuff in 3D is so much fun

Adrián Trujillo Orero


Spain | Florida Universitària

When I finished the high school I'am realized that i wanted to be a videogame developer

Vivek K. Ranjan



I always had questions about how games are made, especially those beautiful environments. A friend of mine told me that his brother works in games. And that was it, the start of my dream and journey into the entertainment industry. I'm a self-taught artist who started 3d as a hobby and now looking to make it my lifetime career.

Sherwyn Wong


Malaysia | Academy of Art University

Watching cartoons, movies and playing video games led me to be curious about the process of animation and VFX. That curiosity lead to me wanting to create animation in hopes of inspiring the future generation and spread the beauty of this art form.

Michal Patton


United States | Think Tank Training Centre

I'm one of those people who more or less always knew they wanted to work in creative media and entertainment since they could hold a pencil. What kid doesn't want to make their own comic, animation, or game? For better or worse, that kid in me has never changed his mind.

Tarek Abdellatif


Egypt | Think Tank Training Centre

I started to like 3D in my last university year when I was studying Computer Science in 2010, I did a big shift in my career so many times after that, I worked at local studios in Egypt that produce a local TV commercials and learn about 3Dsmax, Maya Photoshop, Painter, and Vray, but I always wanted to work in Game industry and worked for one year at Codemasters in Malaysia, now I'm studying Game Art at Think Tank online from Egypt, currently I'm doing my graduation project for my last term.

Dat Matthias Nguyen


Germany | PIXL VISN | media arts academy

4 years ago in 2017, I discovered tutorials online from Feng Zhu, a digital concept artist. Fascinated by him I started to learn concept art and digital painting, mostly from online sources. Then in 2019, I decided to visit a 3D school in cologne, Pixl Visn Media Arts Academy, mainly because I wanted to understand the basics of 3D and the mindset of a 3D artist, to become an even better and more efficient concept artist. I fell in love with 3D and now I want to work as a 3D artist.