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Rookie Awards 2022 | Career Opportunities

Ninja Theory Finalists

Ninja Theory is looking for an Intern to join their team and experience what it's like to be part of this world-renowned studio. Apply for this opportunity to launch your career instantly.

Emile Chauvin


France | Artside game art school

I've been drawing since i was able to hold a pen and i've always enjoyed video games

William de Ornelas Marques


Canada | Durham College

I seriously started to think about working with Games when I was in grade 9. During my whole life I’ve played video games and I would always have ideas for games. Now I realize that working with games was what I always wanted.


France | ECV

I first realise I wanted to work in the creative media and entertainment industry when I was child. I have always wanted to draw. When I saw movies, series, video games or read books, I was so excited by creating characters inspired by the universe in question.

Leonardo F. Betancur  Díaz



Since I have memory when I was a child, I wanted to be a part of the videogame industry, but I saw it as a utopian dream, but during the pandemic when I was in my first year of university (studying Mechanical Engineering), I began to believe that it is not impossible.

Charles-Antoine Lerein


France | Artside game art school

When I was young I was fascinated by "Legend of Zelda". So I played every "Zelda" game and this leads me to the idea of working in the video game industry, to create iconic characters like the heroes of my childhood. I began to draw characters on my own, then after high school, I began to learn 3D modeling in a faculty with a great passion for character art. And then here we are...

Tristan Chesselet


South Africa | Think Tank Training Centre

I've always had a passion for graphic design, illustration, and computer graphics, so working as a 3D artist appealed to me greatly.

Vanel Wafo


France | New3dge

Since I was very young, I had the facility to use a pencil or marker to reproduce what I saw, such as animals or other everyday things. In high school, I did portraits of celebrities and people close to me and I reproduced manga. At first I wanted to be a surgeon because I was very interested in anatomy, the nervous and blood system and the internal functioning of the human body (metabolism, immunity ...). Drawing was only a distraction for me (besides, I liked to draw biology or geography soon.


United Kingdom | University of South Wales

Since I was a kid I really enjoyed watching and playing fantasy and science fiction movies and games. But it wasn't that long ago when I realized that working in game industry is something that I would love to do.

xiaorui zhong


United States | Ringling College of Art and Design


Garrick Ho


United States

I'm a 3D environment artist with an undergraduate training in architectural design. I have a passion for urbanism and creating dense and detailed spaces. Experiencing the dynamic world and architecture in Cyberpunk 2077 was a turning point in my career aspirations. I greatly appreciate the sense of wonder, immersion, and level of detail and control that I can imbue in game environments. Hope you enjoy my work.

Fiori Bejleri


Italy | istituto volta

I realised i wanted to work in the videogames and films field in 2018 when i was doing University of Chemistry,Physics and Mathematics. I wanted to change my life and make my passion to become my job for my entire future life. Then i took part in an online class School for 1 year and continued to self study and upgrade my skils.

Wannes Stroobandt


Belgium | Howest - Digital Arts and Entertainment

During my previous college education in Multimedia and Creative Technologies, I did a twelve-week-long internship as a virtual reality developer using Unreal Engine 4. Before this experience, I had barely ever worked in a creative environment where game technologies and mechanics were used. It was during this period that I realized how interesting working with these immersive technologies could be.

Elizaveta Gaevaya


United States | Gnomon — School of Visual Effects, Games & Animation

I've always wanted to be a part of the entertainment industry, and one way or another, I knew that I had to chase my artistic passions. I spent my childhood drawing and experimenting with various mediums up until it was time for me to choose which college to go to. After receiving my BFA diploma from School of Visual Arts in Manhattan, I later realized I wanted to learn more. Now that I'm at Gnomon, I wake up to my days with excitement knowing each day is full of endless artistic possibilities.

Alexandre Perrière


France | ECV

I started to draw just after I saw How to train your dragon 2, I wanted to move people with my creations, and this passion never got away, so here I am !

Finlay Cleland


United Kingdom | Norwich University of the Arts

In the run up to my A level exams, I had the sudden realisation that what I was working towards was not what I really wanted to do. After doing some research into more of my interests, working in the games industry (which had always been a dream!) became incredibly appealing and a lot more viable than I had been previously led to believe growing up. Switching directions, I then focused all my efforts into that goal.


Sweden | The Game Assembly

Right around when I graduated from high school. I was a big fan (and still is!) of comics and I wanted to do something fun for my first semester of college. So I found 2 courses on comics and instantly fell in love with the medium and also found that I had a great understanding and talent for it as well. So I kept studying and creating and soon I was on the road to a bunch of different medias (film, animation, comics, litterature and video games) and eventually landed at The Game Assembly.

Anes Sabanovic


Sweden | The Game Assembly

I want to create environments with compelling storytelling for people to enjoy. As a fan and player of "The Last of Us" I have always been impressed by the compelling narrative woven into those environments. I specialize in environment and prop creation and am committed to creating exemplary work. I’m always excited about learning new things, technology, and efficient work routes.


United States | DigiPen Institute of Technology

Adrián Trujillo Orero


Spain | Florida Universitària

When I finished the high school I'am realized that i wanted to be a videogame developer

Nacho Navarro Miró


Spain | Florida Universitària

When I was young I was allways interested in how games and films are maked, I started to look tutorials and trying to learn how to make games, but until 2019 I didn't start my career as student in Florida Universitaria being 3D generalist. Now a days I enjoy what I 'm doing and want to learn and put passion on every proyect I belong.

Alexander McIvor


United Kingdom

It's a childhood dream. I would spend my time animating and concepting ideas in a program called pivot and then piece together videos using windows movie maker. This was my drawing board to plot and imagine ideas that I aspired to make when I grew up. I pursued a degree in Computer Science to further equip myself for success in the industry whilst teaching myself the skills and knowledge that were not covered in my degree.

Kateryna Yavorska


United States | Vertex School

I realized I would like to do game art since I played The Elder Scrolls III Morrowind

Dylan Garner


United Kingdom | Staffordshire University

I Always wondered how the amazing 3D Worlds of video games were created, naturally this led me down a route into the digital arts and eventually, Environment Art! I'm now studying a degree in Game Art at Staffordshire University and I absolutely love it!

Jaime Dávila


Spain | Voxel School

I've always loved cinema and videogames, but four years ago, I started studying arts, first drawing and painting and later sculpting and 3D modeling.

Diane NUTY


France | New3dge

I first realised I wanted to work in the creative media when I was 14, after seeing an advert for a game that allows users to create their own content. I started with Blender !

Dat Matthias Nguyen


Germany | PIXL VISN | media arts academy

4 years ago in 2017, I discovered tutorials online from Feng Zhu, a digital concept artist. Fascinated by him I started to learn concept art and digital painting, mostly from online sources. Then in 2019, I decided to visit a 3D school in cologne, Pixl Visn Media Arts Academy, mainly because I wanted to understand the basics of 3D and the mindset of a 3D artist, to become an even better and more efficient concept artist. I fell in love with 3D and now I want to work as a 3D artist.