Rookie Awards 2022
The 12th Annual Rookie Awards is open to young creatives in visual effects, animation, games, virtual reality, motion graphics and 3d visualisation. There is simply no better way to launch your career and start sharing your amazing work online.
Round of applause for our sponsors
Winners
Rookie of the Year | Game Development
On behalf of the sponsors and judges, The Rookies would like to congratulate the following category winners.
Winner: Kris Yu
I have a great passion for the game environment, the stunning visuals tell a story to the players! This is my journey from a beginner who knew nothing about 3D and to a production ready artist. These works demonstrate my skills in modeling, texturing, and sculpting, and the real-time environment inside Unreal 4 and 5.
The TAKEOVER project was based on concept art by Dawid Jurek - https://www.artstation.com/artwork/0XWwrK
Runner Up: Silke Van Der Smissen
A collection of stylized environments created between June 2021 and now. I love creating stylized, colorful, fun environments, with modular, current workflows in Unreal Engine.
Highly Commended: Roy C Bennett IV
This entry showcases my skill progression and education creating 3D environments and props throughout 2021. These were all projects created while studying online at Think Tank Training Centre. I have a passion for creating cinematic set pieces that tell a story and convey emotion--I hope you enjoy them as much as I do!
Highly Commended: Sebastian Bubu-Oppenheimer
Here is my Final Major Project from my final year at UAL. For my final major project, I was heavily inspired by some of my favourite games: Dark Souls, Bloodborne, Skyrim, God of War, Plague Tale, and Assassins Creed. My environment tells the story of a great siege on the castle of Ponthus by a corrupted knight and his
Highly Commended: Máté Válent
Hi! I'm Máté. I am a 2nd year Environment Art student at Breda University of Applied Sciences and this is my entry for The Rookie Awards. The entry contains two projects: As Favelas - modular environment; The Cloud Forests of Honduras - foliage study
Highly Commended: Joe Rodrigues
Hello everyone, i'm pleased to present the various projects i was able to produce during my time at New3dge as an Environment Artist.
I have always enjoyed the very colourful worlds of Blizzard, Ghibli and many others. So, recently i decided that i was going to specialize in stylized and more specifically in Handpaint.
Highly Commended: Kerrigan Marois
Over 12 months I created 3 environments, presented here in chronological order. I completely fell in love with creating environments during this time. All projects were rendered in Unreal 4.26 with a texel density of 10.24 using 2k textures.
Work Presented:
01: Mansion of Mourning
02: Wrecked Ship
03: Arcosanti
Highly Commended: Nathan Desjardins
Here's a look at some of my projects from this year at Think Tank. I started my Foundation term last October and just recently finished Intermediate (specializing in characters for games). I've never been this busy before but I love it - learning tons!
People's Choice: Máté Válent
Hi! I'm Máté. I am a 2nd year Environment Art student at Breda University of Applied Sciences and this is my entry for The Rookie Awards. The entry contains two projects: As Favelas - modular environment; The Cloud Forests of Honduras - foliage study
Finalists
Rookie of the Year | Game Development
On behalf of the sponsors and judges, The Rookies would like to congratulate the following category finalists.