Rookie Awards 2019 | Rookie of the Year
Visual effects involves working with assets and elements that can be integrated with live-action footage and generated imagery to create photo realistic environments, characters, sets, props, animation and effects that would be dangerous, expensive, impractical, or simply impossible to capture on film.
On behalf of the sponsors and judges, The Rookies would like to congratulate the following caetgory winners.
Japan | Musashino Art University
I realised it when I was university sophomore.
United States | Gnomon School of Visual Effects
Two things happened that made me want to stop thinking about becoming a veterinarian. 1. I watched Final Fantasy VII: Advent Children, and 2. I played God of War I.
Germany | Filmakademie Baden-Württemberg
With 16 years I had my first contact with VFX. My brother showed me a funny photomontage which one of his friends created as a joke. He put my brothers face on the poster of Terminator 2 - the one with Arnold sitting on the motorcycle. It wasn't just funny - it blew my mind how believable that montage looked. From that day on I picked up every online tutorial I could find and started the long journey of learning to see the world in relation to motion, light, composition and colour.
Singapore | 3dsense Media School
I was exposed to video games when I was young, and was interested to pursue a career in game industry. However I enrolled into an animation school where I learn more about the film and animation industry. Ever since then I have decided I wanted to do visual effects and pursue a career in film industry.
Canada | ArtFx
When I was young and fascinated by VFX in big movies, I was already looking for how to create an effect.
The following winners made a lasting impression on the judging panel and secured highly sort after Excellence Awards and Draft Selection badges.
Entries should include content created for use with live action footage or backplates. The judges want to see artists that understand the level of detail required for assets and elements that are used to create a photorealistic shot.
We understand that not all Visual Effects work uses a live action plate, but the core brief here is that content must be able to be used in a live action film. The goal must be photo real, the goal must be for your contribution to help make the best possible finished result for a live action film. This doesn’t mean you have to show full integration into live action plates, the judges are looking for assets, elements and finished shots that could be used in a live action film.
Rotoscoping, Matchmove, Modellers, Texture & Shading, Riggers, Lighters, Animators, Compositors, Editors, Effects TDs…
- Combine all your best work into one single entry. Multiple entries with individual projects will not be reviewed.
- If the end goal for your submitted work isn’t to be used in a live action film or to integrate with plates, this is not the category for you. Please submit work to 3D Animation category.
- This category is open to matchmove and roto artists. Even though your final work doesn’t show completed shots we want you to share your knowledge of working with live action footage and setting up scenes. This work is just as important as final shots.
- Character and Environment artists are allowed to submit content to this category. However please make sure it is targeted towards integrating into live action eg: photorealistic assets that can be used in a visual effects film. If your work is cartoony or stylised, please submit to 3D Animation category.
- Share your process. If submitting a final compositing shot, make sure to include a breakdown of how it was created.