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Rookie Awards 2021 | Career Opportunities

Ninja Theory Finalists

Ninja Theory is looking for an Intern to join their team and experience what it's like to be part of this world-renowned studio. Apply for this opportunity to launch your career instantly.

Martina Levrini

MartinaL

Italy | FZD School of Design

I realised I wanted to draw when I watched Star Wars next to my father when I was a little girl, but decided that I wanted to pursue the concept artist carreer when I saw the backstage footage from the Lord of the Rings. I was amazed by all the work done by Weta Workshop, and had no idea that it could be a potential future!

Alexander Kluts

alexanderKluts

Belgium | Howest University - Digital Arts and Entertainment

As a Graphic artist student I grew a interest into 3d modelling, I was obsessed by it. This made me want to switch my career goals. I started of with a course to create concept art, and l followed up a course as beginner 3d artist. after this I went to Howest Digital Arts & Entertainment where i enjoyed a 3 year course focused on 3D design and visualization for games.

Daniel Cano Martinez

Danielocm7

Spain | FX ANIMATION Barcelona 3D & Film School

When I get my studies in programming I had to make a projects that involved the art of design. Working in design made me realize that what I really wanted to do. I finished my studies in app development and I started to learn 3D art. I am in FX Animation studying the master degree in videogames.

Vladimir Agache

Vladimir

Spain | FX Animation

When I first came to Spain came across with videogames and fell in love with them. Since that moment I never stopped imagining doing and creating these kinds of things as I loved drawing every day. As time passed, you straighten up and think of a common job, but one day, a life-changing event between life and death made me change my mind and realizing that what I really wanted to do is art, being 3D my main focus musical production as my main hobby.

Adam Devine

adamd1996

United Kingdom

When I was seven years old I fell in love with drawing, painting and being generally creative. I was particularly inspired by games such as Ratchet and Clank, Jak and Daxter and the Sly Cooper series

Lucy Zini

lucyzini

United Kingdom | Norwich University of the Arts

I realised I wanted to work in the creative industry when I decided I wanted to be produce artwork that would evolve into creating a whole world, and didn't have the constraints of reality in its contents.

Javier Hernández Rodríguez

javierhr

Spain

I realized that I wanted to work in creative stuff when I was studying an engineering in industrial design. I have always enjoyed videogames and films but had never thought about them as a possible carreer path. Then I stumbled upon Blender and a videogame development expertise at my former university and the rest was just a series of events, not too catastrophic, that led there.

Eryk Kossakowski

erickoss

Poland

In 2015

Charlotte Beale

CharlotteBeale

United Kingdom | Norwich University of the Arts

I was always interested in working in the games industry. Even as a child I would doodle character ideas for fun. Since then my excitement for concept art has only grown. It was during college and university that I really delved into my art, and I am soon hoping to graduate with a degree in BA Games Art and Design. I've been inspired by all kinds of games from indies to old RPGs like Neverwinter nights, since watching my dad and sister play these was what sparked my initial interest growing up!

lmaryon

United Kingdom | Falmouth University

I first realised I wanted to be a concept artist after watch Feng Zhu's videos on Youtube during my BA in Drawing & Applied Arts.

Rajesh Parmar

RajeshParmar

United Kingdom

Since I was 14/15 I narrowed down my career choices to Game art and I even completed a course in Game Art Design with De Montfort University, although it was a disaster. Nothing came of it, since I never applied myself or tried as hard as I could, I wasn't proud of the rushed work I submitted, I've let myself down, but now's the time I want to try get back in to the industry.

kaeyrien

United Kingdom | Solent University

I always loved creating and building props and costumes, so while studying Game Art in College I naturally fell in love with doing all of it in a digital version as well.

Alejandro Díaz Magán

alediazmagan

Spain | ANIMUM Creativity Advanced School

Since I was 14 years old I knew I wanted to make videogames. On my own I started learning online tools like Unity or RPGMaker, amazed by the power these tools gave me to create my own worlds an let people walk through them. Since then I never stopped learning, focusing my career in the creation of interactive environments and the videogame field.

samryanfecitt

United Kingdom | Eastleigh College

My interests in the production process for video games started around seven years ago when I discovered you could make your own texture mods for Dead Space 2. I made my own by watching tutorials online and using Photoshop, this got me looking into the production process and what kind of fields there are within it. Making my own 3D models and animation soon became very interesting to me and around 2016 I enrolled at Eastleigh College to better learn the industry pipeline .

Dat Matthias Nguyen

Datmatthiasnguyen

Germany | PIXL VISN | Media Arts Academy

4 years ago in 2017, I discovered tutorials online from Feng Zhu, a digital concept artist. Fascinated by him I started to learn concept art and digital painting, mostly from online sources. But I just did that as a hobby for 2 years. Then in 2019, I decided to visit a 3D school in cologne, Pixl Visn Media Arts Academy, mainly because I wanted to understand the basics of 3D and the mindset of a 3D artist, to become an even better and more efficient concept artist.

Oliver Fayers

OliverFayers

United Kingdom | University of huddersfield

Striving to be a part of an evolving industry and aiming to deliver fun and unique experiences through cooperation and further develop a skill set that is built around creating innovative games. Characters are always full of personality, introduce the players to immersive worlds and are often displayed in unique and artistic ways. Becoming part of the industry that pioneers character design in creative media is a true ambition of mine and aim to establish myself in this space one day.

Damian Gerrits

damiangerrits

Netherlands | HKU University of the Arts Utrecht

I realised that I wanted to work in the Games Industry very early on. At the age of 15 I saw Game Art as a job in a book and from that moment I knew that I wanted to head in that direction.

Bhavik Heetandra

BhavikHeetandra

United Kingdom | Staffordshire University

Since I was a little boy, I enjoyed playing games and exploring different world. Playing games like Prince of Persia and Need for Speed inspired me to pursue games development professionally. Now, I specialize in creating video game environments.

LiamW

United Kingdom | Norwich University of the Arts

I've always loved creating and reimagining things around me, which naturally led me to 3D asset Production where I could express this.

Ben McDonald

benmcdonald

United Kingdom | Staffordshire University

Smaugie

United Kingdom | Teesside University

I've always loved the escapism of games, film and books since I was little, having gaming nights with my dad and him teaching me how to build computers sparked my interest in the games industry from a young age. I started to use that to inspire my own artwork and drive me forward into new whimsical stories, worlds and character designs. From the moment I looked into being a concept artist in my 3rd year became passionate about creating concepts with other pipelines in mind.

Arianna Staibano

Arymanas

United Kingdom | Staffordshire University

I have always been attracted by digital graphics, whenever is 2d or 3d digital art they appear to be enhanced to my eyes. During my life I firstly carried on self-taught studies with traditional drawing, then digital paintings, and lately moved to academic studies for 3d digital sculpt and game ready assets. Love fantasy, creatures, magical stuff.

Autodesk
Unreal Engine
Adobe
SideFX
Substance by Adobe
Teradici
Chaos Group
Dell Technologies
Dr.Reel
Epic Games
Foundry
Marmoset
Maxon
NVIDIA
Unity
Wacom
Weta Digital
2G Studio
3D World
BINYAN
Browzwear
BVN
Crystal Dynamics
Flipped Normals
Goodbye Kansas
Important Looking Pirates
INDG
IO Interactive
Kilograph
Marvelous Designer
Ninja Theory
On Animation Studio
Outpost VFX
Sini Software
Sketchfab