Rookie Awards 2024 - Open for Entries!

Rookie Awards 2019

Started in 2010, this is our biggest annual contest. It's open to young creatives in visual effects, animation, games, virtual reality, motion graphics and 3d visualisation. There is simply no better way to launch your career and start sharing your amazing work online.

Round of applause for our sponsors

Winners
Game of the Year | Console & PC

On behalf of the sponsors and judges, The Rookies would like to congratulate the following category winners.

Winner: Spire

Jamie Callow - Spire
by Callum Beadle, Gabriel Woolnough, Paul Christoforakos, Storm Flemming, Thomas Victor Siney, Vilte Bendžiūtė, jamiecallow, and teeteegone
Spire is our second-year university game project produced over the course of a semester during our time at the University of Hertfordshire. The game, which is built entirely in Unreal Engine, follows the path of a Knight on his journey through a cold and harsh forest.
Game of the Year - Winner

Runner Up: Project: Star Bounty

Clarence Earl Panuncio Munji - Project: Star Bounty
by Manouk Manoukian, clarencezer, cloudynab, kidman97, and pandalog
Project: Star Bounty started as an idea set in a Science Fiction world and slowly acculminated into ideas mostly inspired from many games to show and create the potential of a new world as well as paying hommage to existing ones out there. This is the long edit overview for Project: Star Bounty.
Game of the Year - Runner Up

Highly Commended: BURNING DAYLIGHT

Frederik Overgaard Jeppesen - BURNING DAYLIGHT
Waking up naked in a slaughterhouse, you must escape and travel through a dystopian world to uncover the truth of your origins. Burning Daylight is a sci-fi adventure game, set in a dystopian future with light puzzle elements and environmental storytelling. Made by 12 students from The Animation Workshop
Game of the Year - Highly Commended

Highly Commended: Rewired

Nicole Munro - Rewired
A story about a robot that rebels against his creators. Join him on his quest for freedom. Rewired is an atmospheric side scroller with puzzle elements. Inspired by Inside from Playdead, we wanted to make it feel like an experience, rather than a game. The game is a student project made in the span of 10 weeks.
Game of the Year - Highly Commended

Highly Commended: Final Run - A university/fan project of "The Last Night"

Roman Agapov - Final Run - A university/fan project of "The Last Night"
This a university / fan project based on "The Last Night" that I created during my final year in uni. All coding and assets created by me with the exception of post processing plugins. Created using Unity Engine.
Game of the Year - Highly Commended

People's Choice: Cor Domus

Hugo Henriques Pereira - Cor Domus
by hugoh2p
A Co-Op puzzle adventure game that takes the players through the steps of a newly formed relationship
Game of the Year - People's Choice

Finalists
Game of the Year | Console & PC

On behalf of the sponsors and judges, The Rookies would like to congratulate the following category finalists.