Game of the Year
Console & PC Finalists
Looking for the very best games for PC & Console. The games can be created by both teams and individuals. Trailers and unfinished projects allowed, but finished games preferred.
Blow the competition to bits, and be the last toy standing in a physics-based party game for four friends! BOMBFEST is a project I've been designing and creating art for since my junior year of university. Our tiny team of two have been able to release the game this year on all consoles!
Beer 'Em Up
Beer'Em Up is a Beat'EmUp game, with melee combat and special abilities, through which our characters will sweep many enemies that will come out to meet them, and face varied situations, from dodging the rubble of buildings that collapse in its path, to escaping giant rolling grapes in the purest Hollywood style.
Hi everyone, It has been for a year and half, CyberNeon project has finally been finished! [UE4] CyberNeon4K 60FPS Video: https://www.youtube.com/watch?v=CZ4MOBSx2xw [UE4] CyberNeon 4K Screenshots: https://www.artstation.com/artwork/Z5RkbZ [UE4] CyberNeon 4K 360 Panorama https://www.artstation.com/artwork/DxNbJE
Crumbling World is a Dark Fantasy Action RPG written, designed and developed by Dani Marti.
'Takashi's Curse' is a final year group project that was developed at the University of Hertfordshire. The Team: Jack Gathercole - Lead Environment Artist/Prop Artist Ben Stefanyszyn - Lead Prop Artist/Environment Artist Sharon Lau - Character/Prop Artist Juraj Maruska - Character/Prop Artist
Project: Star Bounty
Project: Star Bounty started as an idea set in a Science Fiction world and slowly acculminated into ideas mostly inspired from many games to show and create the potential of a new world as well as paying hommage to existing ones out there. This is the long edit overview for Project: Star Bounty.
Cartoon local multiplayer party game
In Intertwined, you will be invited on a first person journey across beautifully crafted visual and musical landscapes. You will have to climb your way through the environment using every parkour skills your character has to offer... But also discover every secret of the mysterious dormant village you've stumbled upon
REKT, Race Explosion Kill Trap, is a mix of Racing & Tower Defense. You are Synthia, an aggressive and muscular synthwave car with her own personnality (like KITT from Knigh Rider or Carpenter's Christine). Your mission as is to stop an invasion by retro 80s electronics gadgets to save the town of Neo-Oslo.
Lost in Tide
The level of the sea has risen. Play Colin in an apocalyptic survival game where you'll need to gather ressources and new crew members. But be careful with the tide or it will swallow you up !
You are S-44, a pretty cool spider-bot able to climb everything. Sneak your way from the deepest slums to the highest heavily guarded buildings in order to save your best friend in the fantastic but dangerous town of New Bot City.
Faceless is a tactical game where the player incarnates an entity returning from exil to take his revenge against a Venice on the brink of madness. He must spread his influence by converting or killing the characters of his opponents.
Embody Dawn, a femme fatale who uses Dark Arts, Occultism, her natural stealth and even seduction skills to fullfill contracts for one of the main mafia clans. A film noir stealth game.
A story about a robot that rebels against his creators. Join him on his quest for freedom. Rewired is an atmospheric side scroller with puzzle elements. Inspired by Inside from Playdead, we wanted to make it feel like an experience, rather than a game. The game is a student project made in the span of 10 weeks.
In this video game "ant-venture", the player pirates around as Captain Kate, leading a crew of pirate ants through the undergrowth to recover a stolen booty from enemy bugs.
This is the opening trailer for our game idea called Rowan, produced in our second year at the University of Hertfordshire. Rowan is a pursuit based adventure game, where our hero Rowan is investigating a major theft in this desert city. Made by Louis Stelfox, Bethany Fox, Amelia Tzemis, Owen O'Hara and Adam Souster.
Star: Mabel & Friends
This is a 2D adventure game that tells of a lost star. Fallen from the heavens, Mabel the lost star is on a quest to go home. Upon arriving on this new planet, Earth - Mabel stumbles across some wonderfully whimsical creatures who aid her in her journey. All the game assets are created using traditional watercolours.
In this first person platforming game you must traverse the ancient temple in order to find the treasure. Shoot the remaining guardians with the help of your bow and arrows and manipulate time with your time dialation arrows. Created with Barklights own engine, Eggshell. Development time, 10 weeks half time.
The Last of London - Piccadilly Circus
This was a 12 weeks long group project made by 10 students at Escape Studios. The environment in inspired by The Last of US but based in London. We decided to recreate one of the most iconic places in London: Piccadilly Circus.
Arusdell [UE4] - An immersive experience inspired by Rivendell from the Lord of the Rings. You play as an elf guard and are allowed to explore the small area of Arusdell and the surrounding river forest valley. Thanks to Javier Lorente for letting me use his elf character.
TIME LOST is a puzzle and adventure game, in which one the player is an explorer. He will have to escape an ancient temple by using mysterious discovered powers. This is a school project made by ten students.
R.O.S.T. Robot Operated Salvage Team
R.O.S.T. is a 2nd semester project from six student of the Games Academy Frankfurt (Germany) and was completed within four month. Our goal was to create a humorous Couch Co-Op Twin-Stick shooter.
Left 4 Dead 3 (Fan teaser)
Hey, we are Clusterflu961 on YouTube. We are behind the viral Fake Left 4 Dead 3 Teaser. We are 5 students who wanted to do something huge and different for our final bachelor project. We spent 15 weeks working hard on this project. We had the chance to go viral on Internet.
A Co-Op puzzle adventure game that takes the players through the steps of a newly formed relationship
Ginko: Jungle Rumble
GINKO is a 3D platformer based in a vibrant Mayan jungle, where you play as a winged chameleon with a sparky and curious personality. Our story begins with Ginko being captured by a dangerous tribe of hunters in search for food, and now you must escape and fight off the tribesmen in a grand mission to restore peace!
Use jet powered, chainsaw wings to bring down gargantuan flying warships known as dreadnoughts.
Spire is our second-year university game project produced over the course of a semester during our time at the University of Hertfordshire. The game, which is built entirely in Unreal Engine, follows the path of a Knight on his journey through a cold and harsh forest.
Play as a lab mouse trying to escape a sadistic experiment. This 2D platformer targets the platform gamer who enjoys a challenge.
Waking up naked in a slaughterhouse, you must escape and travel through a dystopian world to uncover the truth of your origins. Burning Daylight is a sci-fi adventure game, set in a dystopian future with light puzzle elements and environmental storytelling. Made by 12 students from The Animation Workshop
Tom Cruiser's Bounty
Tom Cruiser's Bounty is a 20 minute on-rails space shooter where you play as the bounty hunter Tom Cruiser chasing down the mastermind behind the evil multicorporation Peters HemLeverans, Peter.
Spite: The Dark Blight
You - Simone of Meadowlark - must stop the evil monarch who has risen the minions of dark. Now, on your journey embark and bring back the light to Trismark.
Doggone Hungry is a casual PC game being made by 7 SCAD students. Play as DOG, a lovable but large Labrador Retriever whose favorite toy is always being stolen. Save him by eating food, getting fat, and becoming an unstoppable force! Follow us on Facebook & Instagram @doggonehungry or imdoggonehungry.com for updates!
Final Run - A university/fan project of "The Last Night"
This a university / fan project based on "The Last Night" that I created during my final year in uni. All coding and assets created by me with the exception of post processing plugins. Created using Unity Engine.
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