Round of applause for our sponsors

Rookie Awards 2021 | Rookie of the Year

Game Development Finalists

Projects entered should include content specifically with the intention of contributing to a computer game. This includes models, environments, animations, fx elements, code and more. The judges will be looking for the best creative and/or technical submissions for this massive category.

Aleksandar Danilovac


Canada | Think Tank Training Centre

For as long as I can remember I wanted to make video games. It was during my college studies that I figured out exactly what I was most interested in.

João Desager


Belgium | Howest University of Applied Sciences - Digital Arts and Entertainment

Around a decade ago my father introduced GameMaker to my siblings and I. From there I got really interested in 3d modelling, programming and game design. In september 2019 I formally started studying game graphics production at Howest Digital Arts & Entertainment. So that's when I decided I wanted to make my hobby into my job.

Malin Tuomas



Mikel Iriberri


Spain | The One Academy of Communication Design

Playing video games for as long as I can remember, background in traditional art & graphic design. The journey started back in 2014 when I created my first cube, there is no way back for me now.

Lazare Colleville


France | New3dge

I'm a video game passionate since I was a little kid. but the day I first realised I wanted to work in the video game industry is the day I played "The Last of Us" back in 2013.

Jin Park


United States | Academy of Art University

As a kid, I remember I would always get fascinated by TV shows and music videos with stunning visual effects. I would love the ways they caught my eyes and mind. Since then, I've been dreaming of making art that can fascinate people. I soon fell in love with 3d arts at my college, and it led me to be curious enough to explore the world of game art.

Silke Van Der Smissen


Belgium | Howest University of Applied Sciences - Digital Arts and Entertainment

When I was younger, one of my favorite things to do when I got home from school was play Crash Bandicoot on our PS1 with my sister and my dad. We'd each take turns and pass around the controller. From there my love for videogames grew. I've always been really interested in art as well. After studying fine arts for 3 years, I realized I could simply merge my love for art with my love for games. So I went to study DAE in Kortrijk, which is what's brought me here! I hope you enjoy some of my work!

Gal Hadari


Canada | The One Academy of Communication Design

I always knew I want to do something creative but I wasn't sure what exactly. In university I studied Visual Communications where I had the opportunity to learn and experiment with different types of visual art. On my 3rd year, one of my classes was a game design class which was when I realized that this is what I am good at and want to do. After my graduation I decided to take an online course at Think Tank in order to focus on creating 3d environment art for games.

Shira Eilan


Israel | Think Tank Training Centre

I worked for several years in TV productions and after realizing I'd rather be a part of the creation process than an operator, I decided to embark on this path to the 3D world and game development - and have been happy for this decision ever since!

Junliang Zhang


United States | University of Utah

Honestly, I have been playing video games for over 15 years since I was a kid. Especially, I really like AAA games because the AAA games stand for high-quality graphics and gameplay, which gave me a lot of inspiration and ideas to create awesome environments on my own. Therefore, my true interest is game art.

Joe Rodrigues


France | New3dge

Hi! I'm always looking for new opportunities that can give me new skills and knowledge. I love to learn in all fields and especially in Game Environment, Lighting and FX. Do not hesitate to contact me, it will be a great pleasure to discuss with you and why not evolve professionally together. :)

Rodney Burton


United States | Savannah College of Art and Design

I have always had a passion for games and interactive design. It's a way to construct a narrative to be interpreted and experienced uniquely by each player through narrative, gameplay, and art. In late high school I realized I wanted to study computer art and before long I transferred to SCAD hungry to learn what I could to create awesome experiences

Niels Couvreur


Belgium | Howest University of Applied Sciences - Digital Arts and Entertainment

I was partnered with YouTube when it was still cool back in the day. Back then as a partner you could have a top banner that no one else could have. All the nice ones were made in 3D, so I didn't want some ordinary boring text with my name on it, no, I wanted something in 3D. So I started looking at tutorials and creating my own banners.

Will Murray


United Kingdom | Hertfordshire University

Video games have always played a central role in my personal and (recently) academic life, I think they have an ability to engage and challenge unlike any other media. Being able to creatively realise stories and worlds, whilst overcoming technical hurdles and problems to create enjoyable and engaging games/experiences would be the ultimate job.

Moreau Clément


France | Howest University of Applied Sciences - Digital Arts and Entertainment

I started 3D modeling 7 years ago, mainly as a hobby, then slowly started to consider it a viable career possibility. I went to a 3d animation school in Paris, then switched to study game art at DAE Howest in Belgium.

Rajesh Parmar


United Kingdom

Since I was 14/15 I narrowed down my career choices to Game art and I even completed a course in Game Art Design with De Montfort University, although it was a disaster. Nothing came of it, since I never applied myself or tried as hard as I could, I wasn't proud of the rushed work I submitted, I've let myself down, but now's the time I want to try get back in to the industry.

Elie Paquiet


France | POLE 3D

Playing the old ACs, Diablo and World of Warcraft, almost ten years ago was the very first time I realized I wanted to work in the game industry. I quickly realized that I wanted to grow as an environment texture/material artist.

Gustave Besnard


France | New3dge

When I was studying graphic design. I had to look for references, mood boards, etc and I was always amazed by the work of video-games and movie artists. With time I used these lessons to get more and more into digital painting/sculpting and modeling so I could hope to integrate a specialized school. Today I'm actually studying at New3dge art school and try to be one of them

Antoine Gérin


France | Howest University of Applied Sciences - Digital Arts and Entertainment

After high school, I didn't know what I wanted to do and I went to a 3d animation school in Paris. There, I found myself a passion for 3d modeling3. Since I was more into video games, I decided to follow the Game Graphics Production curriculum at Howest, Digital Art and Entertainment based in Kortrijk, Belgium.

Stephane Charré


France | Interactive Art & Design

I've always dreamed of making my own games since my childhood. After High School I started studying programming for 3 years straight and decided to switch over my real passion into the game industry. It's been 4 years now and I still enjoy new challenges!


United States | Academy of Art University

last year


United States | Savannah College of Art and Design

I've wanted to work in the entertainment industry and specifically the game industry since my freshman year in high school when I realized I could combine my love for art, storytelling, and games in one profession. At first, I wanted to be a concept artist, but within the past year I have fallen in love with traditional and digital sculpting, and now feel that nothing is more fun or rewarding than sculpting characters and creatures.


France | Howest University of Applied Sciences - Digital Arts and Entertainment

I've always loved video games but never seriously considered making them my career until I looked more into the 3D medium. I quickly realised that I enjoyed the 3D side of things and the amount of possibility available quite a lot, being able to always do something new and learn new things is really fun.

Lola Serre


France | Artside game art school

Give a body to the souls of our mind, make them alive. It's beautiful and peaceful to be immersed face to our dreams, illusions and the unreal that becomes real. When i understood that, I said, to myslef "Crap, that's what i want to do".

Taanthip Tuchinda


United States | Savannah College of Art and Design

I've always loved science and art, and game development seemed like the perfect intersection of both my interests. I was drawn into this industry because of its supportive community and everyone's constant drive to improve their work. As a Character Artist I love creating visually interesting, memorable characters and telling their stories through design, silhouette and color. Characters are my medium of immersive storytelling!

Eloïse Avice


France | Artside

I've always been passionate about video games and wanted to create stunning environment and lighting.

Jasmin Habezai-Fekri


Germany | TH Cologne Game Lab

Games like Animal Crossing sparked my interest from a young age in colorful worlds that are interactive. I have a huge passion for stylized visuals and fantasy themes, which I mostly focus my 3D works on. Since early 2017, I began to dive deeper into 3D and self-studied Blender. While going to university, I dedicated my free time to learning new workflows, while also working for studios such as Square Enix, Airborn Studios and Monomi Park. Currently, I work full-time at Airship Syndicate.