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Rookie Awards 2021 | Rookie of the Year

2D Animation Finalists

Entries should showcase content created in two-dimensional format and has been enlivened with movement. This type of animation is regarded to be the traditional form of animation. Projects can be of any topic. Characters, creatures, props and even environment work will be considered.

Marie Almine Jangmark

MarieJangmark

Denmark | The Animation Workshop

Animated media has always been what captivated me most of all, and I used to draw a lot of fanart of my favorite movies and series as a kid. In highschool I visited some Danish animation schools and found that The Animation Workshop seemed best for me. I developed my skills, and in 2018 I got accepted into my dream school. I'm excited to enter the industry in Jan 2022! Here's my portfolio: https://mariejangmark.mystrikingly.com/

Mathilde Cotillon

mathildecotillon

France | ECV Bordeaux

J'ai réalisé très jeune que je souhaitais travailler dans le milieu créatif. Petite, je répétais à mes parents : "Quand je serais grande, je ne veux pas aller tous les jours dans un bureau derrière un ordinateur, et faire ce qu'on me demande de faire sans que ça me plaise, je veux créer des choses" Du plus loin que je me souvienne, tous les métiers qui m'ont intéressés de mon enfance jusqu'à maintenant ont toujours eu un lien avec la création.

Lyn J Wang

mythkeeper

United Kingdom | University of Hertfordshire

I always liked 2D frame by frame animation as a kid, and also grew into indie comics and storytelling. There wasn't a specific point that I realised I wanted to, I always did as soon as I knew how to hold a pencil

Jack Lien

jacklien

Taiwan

I love drawing and doodling all the time. When I was a high school student. I aim to work in this amazing industry. Because I realize this is the place that can use my work to spread happiness to people. Just like the people in the past who do the same thing for me.

Mia Incantalupo

mialupo

United States | School of Visual Arts

I've always been academically focused and originally intended to pursue biology, but when I allowed myself a break cartoons were my solace. Watching them, learning about how they were made, and drawing on my own brought me such joy between my weeks of scholarly focus. After a semester at college studying Bio I realized that was not my passion, and decided to pursue art. I always sort of knew I wanted this, but only stopped to think about it in January 2019.

Ella Cesari

ellacesari

United States | School of Visual Arts

As a kid, I loved watching all the behind-the-scenes features that showed the people and the process behind the animated films and shows I enjoyed. Seeing the inner workings of animation made me realize that it was an actual career I could take on. I love creating characters and telling stories because it's such a powerful tool for growing as a person! I strive to create work that is squash-and-stretchy and exaggerated, but heartfelt and meaningful at the same.

Yuki Wu

yukiwu

United States | School of Visual Arts

Growing up as the “quiet kid” in a small town, I found my peace in animation and comic books. I enjoy these fantasy worlds that contain my dreams. When I first saw the process behind making a Pixar film in my character design class at SVA, I knew this is exactly what I want to pursue. I love the world-building process; the combination of imagination and craft, it is truly magic in the real world.

steark1997

China | School of Visual Arts

I have been learning to paint since I was three years old. Talent and passion made me decide to work in the creative media and entertainment industry.

jiamu

United States | School of Visual Arts

I've always enjoyed drawing since I was a kid, but I didn't make up my mind to pursue animation until I saw Frozen in my 9th grade. It struck me that animation is a media with which you can literally create anything you can imagine. The creativity capacity that animation holds attracted me and that's when I decided I wanted to work in the creative media and entertainment industry.

Matthew Corsillo

matthewcorsillo

United States | Ringling College of Art and Design

One of my earliest memories is of my older brother showing me an episode of Spongebob Squarepants, which hooked me into an obsession with all things related to entertainment. When I was around 12 or 13 years old, I became deeply rooted in the world of animation. I was drawn in by tv shows at the time which opened my mind to the possibilities of storytelling, particularly Cartoon Network's "Adventure Time". I knew ever since that I wanted to be a part of the animation community.

Ziyi Wang

ziyiwang

United States | School of Visual Arts

The things that inspire me to choose animation are fantastic films and cartoons. I had seen many cartoon movies and TV shows in my childhood. Those cartoons gave me unforgettable memories and made my childhood more colorful. After I watched these shows, an idea popped into my mind: why don't I choose animation as my major. Therefore I can create amazing animated films. I was encouraged by this thought and I was full of excitement. The first animated character I ever made is a magic pear. I enjoy

Anberry

United States | The Cleveland Institute of Art

Ever since I was a child I always have dreampt about inspiring other people to experience emotions through visual media. I have always loved drawing and creating fun universes and relatable characters. My biggest goal is to help people feel and understand their emotions through Animation and Illustration. =)

Eryn Suchara

ErynSuchara

United States | DigiPen Institute of Technology

When I was in 1st grade I had an activity ask what I wanted to do when I grow up and I wrote down I want to make cartoons and games. I was always infatuated with children’s educational media. Things like jumpstart learning games, PBSKids, Mr.Rodgers, and many children’s animated shows. Public access allowed for children from all walks of life and classes have a chance at early developmental education. I want to gift that chance to a new generation.

Kevin Leal

KevinLeal

United States | Savannah College of Art and Design

I first realized I wanted to work in the creative media and entertainment industry when I decided to go to SCAD. I knew that I needed to make a living drawing and wouldn’t settle for anything less. After learning about animation I decided to give it a try and it was one of the best decisions I’ve ever made. Being surrounded by other creatives who want to share their passion for what they do has been so influential and led me to discover my passion for storyboarding.

Autodesk
Unreal Engine
Adobe
SideFX
Substance by Adobe
Teradici
Chaos Group
Dell Technologies
Dr.Reel
Epic Games
Foundry
Marmoset
Maxon
NVIDIA
Unity
Wacom
Weta Digital
2G Studio
3D World
BINYAN
Browzwear
BVN
Crystal Dynamics
Flipped Normals
Goodbye Kansas
Important Looking Pirates
INDG
IO Interactive
Kilograph
Marvelous Designer
Ninja Theory
On Animation Studio
Outpost VFX
Sini Software
Sketchfab