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Rookie Awards 2019 | Rookie of the Year

3D Animation Finalists

Entries should include content specifically created for feature animated films/shorts. The key is that all elements should be full CG - environments, characters, set, props, animation and effects. Projects should be stylised similar to popular Pixar and Dreamworks movies.

Juan Fer Bravo


Mexico | Vancouver Film School

The first time I new I wanted to be part of this industry was when I was finishing High School 6 years ago and I was unsure about what I wanted to do for the rest of my life, drawing has always been one of my passions but after watching the pixar documentary I knew I had to be part of this amazing industry where I´ll be able to be myself and create more. After finishing my bachelor degree in Design, last year I did the 3D animation program where I was formally introduced to the Industry .

Ayoub Moulakhnif


Morocco | AnimSchool

I've been drawing and watching a lot of cartoons when I was a kid, one day I realized there is a possibility to turn my hobby into a profession, so I decided to become a storyteller.

Javier Pedreño


Spain | Think Tank Online ( Think tank Training Centre - ONLINE )

Since I was very young I have loved to draw and create characters. When I discovered that I could work doing that, I knew that was what I wanted to do.

Marina Chikaliuk


Ukraine | AnimSchool

Once I draw characters and my husband suggested that it could be fun to make a cartoon with them. After that we realized that we have never thought and even never heard about this profession: Animator! Since then and till today we're constantly learning how to make characters alive :)

Albert Liemington Lie


Singapore | 3dsense Media School

As a fresh graduate from high school, I did not exactly know what I wanted to do. I attend university in the field computer games development only due to my hobby in video games. In University I was exposed into the real world, learning a lot of new things. It was incredibly difficult for me to attain a position in the creative industry upon graduation since I did not have a professional demo reel, which was why I decided to attend 3dSense Media.


United Kingdom | AnimSchool

5 years ago discovered by chance that I can create art on a computer instead of paper, started to learn 3D and never looked back



I have been in contact with arts since i can remember. Always loved to draw but was until i went to collage that I discovered digital arts and I instantly knew that I wanted to do that! Later discovered Zbrush and digital sculpting and never stopped since then!

Jeremy Schaefer


United States | Ringling College of Art and Design

In high school I started messing around with cameras and visual effects. Two YouTube channels named Freddiew and Corridor Digital both heavily inspired me to just pick up a camera and make something.

Jenna Spurlock


United States | School of Visual Arts

I grew up in Orlando, Florida next to Walt Disney World; so from a very young age I was able to observe the influence of animation to a wide audience of people of all ages. I was always passionate about the arts and studied painting for a few years before realizing that my ultimate dream is to create animated films and portray my love for both storytelling and visual art into a full-time career.

Andrea Savchenko


United States | Think Tank Training Centre

I have been drawing and taking photos for as far as I can remember, filling up boxes and boxes of art. There is really nothing else I can see myself doing. I discovered 3D art a few years ago and developed a passion for it: I've been happily expressing myself through modeling and texturing ever since.


United States | Academy of Art University

In 2016 when I first came to SF from South Korea!!

Kim Strandli


Denmark | The Animation Workshop

Ever since my mom gave me access to Photoshop at age 8, I've wanted to learn as many creative tools as possible, as a way to distract myself from my home village where I didn't fit in. Even making DVD menus using Adobe Encore age 12 (for fun!). I eventually got my hands on 3DS Max, and it put me on a trajectory away from home, in the possibilities it opened up,and the communities I suddenly felt I belonged to. The enjoyment I've gotten from this medium made it impossible to want anything else.

YuanTing Chao


United States | School of Visual Arts

The year I graduate from college.


United Kingdom | Escape Studios

All the exposure to the wonders of visual mediums in Film, Games, Cartoons and Comics rubbed off on me in the long run!


Japan | Think Tank Online

Mehmet Tayfur Türkmenoğlu


Turkey | Yıldız Technical University

I' ve been always drawing ever since I could remember. After attending high school, I noticed that this is my passion and the job that I could make a difference.

Robbin van den Broek



I was in high school and I had been drawing, writing and coming up with characters for as long as I could remember. For a while though, I had been in doubt whether I should focus on drawing or storytelling. When I learned character animation was an actual job, something clicked, and I knew what I wanted to do. Ever since I have been working hard to become the best animator I can be.



My brother was doing an education in 3D animation and when I saw what that was like I was hooked. I started out with the basics but slowly started focussing on character animation, and have been working to get better ever since.

Tom Keijer


Netherlands | Hogeschool voor de Kunsten Utrecht

Back in my first year in school I started discovering sculpting and loved it ever since. Visualizing and interpreting from a 2D concept is what I love to do the most.

Kristina Tsenova


United Kingdom | Glasgow Caledonian University

I am a visual storyteller and I have always been. Ever since I was a little kid I loved drawing, painting, reading, re-watching my favorite films 100 times and consequently creating my own stories. My life has grown around those passions of mine, I constantly explore different mediums and styles and I search for the best way to tell meaningful stories.


United States | Carnegie Mellon University

The entertainment industry is for me, being able to connect with people all around the world through stories.


Canada | Seneca College

Attended an open house for a 3D animation program and knew I wanted to do it ever since.

Dan Lipson


United States | Gnomon School of VFX, Games, and Animation

In undergrad studying computer science and informatics, I missed being a part of storytelling. After looking into animation and spending time with oil paints, I learned more about the entertainment industry. I helped me realized that there are opportunities to be a part of the storytelling process while staying rooted in what I love about traditional media, translating sight/observation and exploring the emergent properties of the artistic medium.

Blackmagic Design
Chaos Group
Axis Studios
Epic Games
Weta Digital
Ninja Theory
NetherRealm Studios
Monolith Productions
Polygon Pictures
Rodeo FX
Electric Theatre Collective
Double Negative
Animal Logic
CG Cookie
3D Artist
3D World
Media temple
CG Record
Image Engine