Rookie of the Year

3D Animation

Entries should include content specifically created for feature animated films/shorts. The key is that all elements should be full CG - environments, characters, set, props, animation and effects. Projects should be stylised similar to popular Pixar and Dreamworks movies.

Submissions closed on 31 May 2019

More About the Contest

Entries into 3D Animation should include content created specifically for use with feature animated films and short films. The content can be photorealistic, but the content must be specific used in fully computer generated films or shorts. Environments, characters, set, props, animation and effects will primarily have a “toony” or “Pixar” style to them. All elements will be computer generated and no plates will be used.

Please do not submit photorealistic assets and elements that would be more suited to a live action film with plates. These should be submitted to the Visual Effects category.

Modelers, Texture & Shading, Riggers, Lighters, Animators, Effects TDs, Compositors.

Important

  • Combine all your best work into one single entry. Multiple entries with individual projects will not be reviewed.
  • This category is not only for character animators. The term 3D Animation refers to the visual style of the end product, not the single discipline of animation keyframes.
  • Make sure your work is primarily composed of 3D elements, otherwise you should submit work to Concept Art & Illustration category.
  • Any design related work should be submitted to Concept Art & Illustration.
  • Judges are looking for artists creating work in the style of “Pixar” and “Dreamworks” films. Photorealistic work found in live action films will not be accepted here.
3D Animation
3D Animation
3D Animation

Rookie of the Year

3D Animation Winners

Entries should include content specifically created for feature animated films/shorts. The key is that all elements should be full CG - environments, characters, set, props, animation and effects. Projects should be stylised similar to popular Pixar and Dreamworks movies.

Winner

Mehmet Tayfur Türkmenoğlu

tayfurturkmenoglu

Turkey | Yıldız Technical University

I' ve been always drawing ever since I could remember. After attending high school, I noticed that this is my passion and the job that I could make a difference.

Runner Up

Jeremy Schaefer

jeremyschaef

United States | Ringling College of Art and Design

In high school I started messing around with cameras and visual effects. Two YouTube channels named Freddiew and Corridor Digital both heavily inspired me to just pick up a camera and make something.

Highly Commended

Ayoub Moulakhnif

ayoubm

Morocco | AnimSchool

I've been drawing and watching a lot of cartoons when I was a kid, one day I realized there is a possibility to turn my hobby into a profession, so I decided to become a storyteller.

Highly Commended

Jenna Spurlock

jennaspurlock

United States | School of Visual Arts

I grew up in Orlando, Florida next to Walt Disney World; so from a very young age I was able to observe the influence of animation to a wide audience of people of all ages. I was always passionate about the arts and studied painting for a few years before realizing that my ultimate dream is to create animated films and portray my love for both storytelling and visual art into a full-time career.

Highly Commended

Kristina Tsenova

kriskamikakushi

United Kingdom | Glasgow Caledonian University

I am a visual storyteller and I have always been. Ever since I was a little kid I loved drawing, painting, reading, re-watching my favorite films 100 times and consequently creating my own stories. My life has grown around those passions of mine, I constantly explore different mediums and styles and I search for the best way to tell meaningful stories.

Highly Commended

Kim Strandli

kimstrandli

Denmark | The Animation Workshop

Ever since my mom gave me access to Photoshop at age 8, I've wanted to learn as many creative tools as possible, as a way to distract myself from my home village where I didn't fit in. Even making DVD menus using Adobe Encore age 12 (for fun!). I eventually got my hands on 3DS Max, and it put me on a trajectory away from home, in the possibilities it opened up,and the communities I suddenly felt I belonged to. The enjoyment I've gotten from this medium made it impossible to want anything else.

People's Choice

Juan Fer Bravo

juanferbravo94

Mexico | Vancouver Film School

The first time I new I wanted to be part of this industry was when I was finishing High School 6 years ago and I was unsure about what I wanted to do for the rest of my life, drawing has always been one of my passions but after watching the pixar documentary I knew I had to be part of this amazing industry where I´ll be able to be myself and create more. After finishing my bachelor degree in Design, last year I did the 3D animation program where I was formally introduced to the Industry .

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