Chris Copeland
United KingdomIdeally, I would love to be an environment artist in the games industry. Focusing mainly on AAA but wouldn't mind some indie experience.
After completing my GCSE's, I didn't really know what I wanted to take for my A-levels. I have always had a passion for games so I took a risk and enrolled in a games design course at a local college - originally thinking I would go there to be a programmer for games as I had taken computing as one of my GCSE's. It was only after the first year there (where we try out each aspect of game development) that I realised I enjoyed 3D modelling for games and I have pursued this ever since.
Learning: Games Academy Falmouth University
Skills: Adobe Substance Designer Adobe Substance Painter Autodesk Maya Marmoset Toolbag Marmoset Toolbag 4 Marvellous Designer Quixel Megascan SpeedTree Substance Designer Substance Painter Unreal Engine Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Excellence Award
Draft Selection
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Leveled up to Debut Sep 04, 2017
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Leveled up to Player Sep 16, 2019
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Leveled up to Contender Sep 16, 2022
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Leveled up to Rookie May 30, 2022
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Pro TBD