Chant Ho Lin
United StatesTo have experience working for game project with many amazing artists and talents, continue to better my craft.
Growing up I have always love to draw. The moment I start to realize animation/game industry was during my college years back in my home country Taiwan, when I was trying out many different things like making cloth, painting, abstract design, graphic design, and finally making small clay character models and paint them. That's when I realize I have ideas and desire to create characters. That is also what brought me to study in US for animation/VFX program.
Learning: Vertex School Inc
Skills: Autodesk Maya Marmoset Toolbag3 Substance Painter ZBrush ZWrap
Expertise: 3D Animation Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 20, 2020
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Leveled up to Rookie TBD
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Pro TBD