Sébastien Bègue
FranceMy current goal is to work on projects that bring sense to the animation field. I'm mostly interested in deep storytelling.
I think it was during high school, at that time i really want to create cool designs and i thought engineering was the way to go until i realized that was not something i liked and so i took a 180°-turn and here i am, willing to learn new things in a field i love.
Learning: ISART Digital
Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Blender Blender Cycles Blender Eevee Nuke Vray
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player May 10, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Concept art & art direction for a book's republishing and redesign