Boris Van der Beek
IrelandMy goal is to work in the games industry as a prop artist and hopefully character artist.
I knew from a very young age that I wanted to work in creative field, but at the time I just saw it as more of a passion. I was always the student in class that would fill his notebook up with drawings and doodles, some ridiculously detailed, much to the dismay of my teachers. It wasn't until my teens, that I was old enough to understand that artistry was a real career path that I decided it was what I wanted to do professionally.
Learning: Pulse College
Skills: 3dsmax 3D Studio Max Adobe Photoshop Blender Krita Marmoset Toolbag meshroom Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Game Design & Development Motion Graphics
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 29, 2019
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Leveled up to Rookie TBD
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Pro TBD