Rookie Awards 2024 - Open for Entries!
Bert Plasschaert
Bert Plasschaert

Bert Plasschaert

  Belgium

Keep pushing myself to new levels. Learn now things everyday. Working in a great team full of talented people.

From when I was little, I was fascinated by computers and loved working with them. I knew that I wanted to pursue a career in this field. When I heard that it was possible to attend a collage program to make the visual pieces of a game I was sold. I put all my effort into getting enrolled. This worked out great for me, the single best decision I have ever made.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3dsmax 3ds Max Adobe Photoshop Arnold Renderer Autodesk 3ds Max Autodesk Maya Auto Desk Maya Maya mixamo Perforce Photoshop PureRef PyCharm python Qt Reality Capture Substance Designer Substance Painter SwatchM8 unre unreal Unreal Engine Unreal Engine 4 Visual Studio Code Zbrush

Expertise: Architectural Visualisation Game Design & Development Immersive Media Other Product Visualisation

  • Skipped Debut N/A
  • Leveled up to Player Mar 07, 2019
  • Leveled up to Contender Apr 09, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

TechArt Intern Ubisoft Berlin
Berlin, Germany | Feb 2020 - Aug 2020

I am very fortunate to have this internship at this industry-leading company. My main tasks were learning, streamlining and implementing.

Master - Game Technology RnD
Breda, The Netherlands | Sep 2020 - Jul 2021

My interests are improving pipelines, this program taught how to approach this in structured efficient way.

Bachelor - Digital Arts and Entertainment - Game Graphics Production
Kortrijk, Belgium | Sep 2017 - Feb 2020

This program was my introduction into the game industry. Attending this program was the best decision I ever made.

Current Education

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