Bernardo Gullo
United StatesGetting a job as an environment artist, and eventually be a Lead Artist.
In highschool, when I first started taking graphic design classes and got more interested in the arts. Eventually I landed at game development.
Learning: Savannah College of Art and Design
Skills: Adobe After Affects Adobe Audition Adobe Photoshop Adobe Premiere Pro Autodesk Maya Houdini mixamo Substance Alchemist Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Visual Studio Code Wacom Zbrush
Expertise: Game Design & Development Visual Effects
Rookie of the Year - Finalist
Draft Selection
Game of the Year - Highly Commended
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 01, 2020
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Leveled up to Rookie TBD
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Pro TBD