Isabella Martinez Luna
United StatesMake awesome art.
Every time I got to watch behind the scenes of the making of any animated movie I knew it was a place where I wanted to be at one day. I was around 14 when I discovered you could actually go to a school that would teach you these skills. I have always loved both movies and games so I just couldn't see myself doing anything else but that. I want to be able to tell great stories through my art, whether it's film, games or any other medium.
Learning: Academy of Art University
Skills: Adobe After Affects Adobe Lightroom Adobe Photoshop Arnold Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya autodesk mudbox Foundry MARI Mari Marmoset TO Marmoset Toolbag 4 Marvellous Designer Maya Mudbox Nuke photoshop R3DS Wrap Substance Painter The Foundry Mari Zbrush
Expertise: 3D Animation Game Design & Development Immersive Media Visual Effects
Draft Selection
Draft Selection
Rookie of the Year - Finalist
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Apr 15, 2019
-
Leveled up to Rookie Jun 09, 2021
-
Pro TBD
• Experience
Freelance Character Artist for unannounced short film in UE4. Responsible for modeling polygonal hero characters for animation.