Piotr Dziubek
United KingdomMy current goal is to reach milestone of becoming a prop artist in games industry.
Back in 2012 when I first started university, I have enrolled in Computer Games Programming course which clearly wasn't my jam. Bit later I have have been introduced to Games Design course which has introduced me to basics of Animation, Modelling, Programming and game design. Once I passed university and decided to pursue my artistic career with close support of friends and online art community.
Learning: Self Taught
Skills: 3dsmax 3ds Max Autodesk Maya Marmoset Toolbag Marmoset Toolbag3 Maya rizomuv Substance B2M Substance Painter Topogun XGen Zbrush
Expertise: Game Design & Development Other
Draft Selection
Rookie of the Year - Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 30, 2019
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Leveled up to Rookie TBD
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Pro TBD