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Asger Suhr Langhoff
Asger Suhr Langhoff

Asger Suhr Langhoff

  Denmark

I would love to make and impact in the visual side of some of the big movies, and be a part of this creative process.

All the way back from when I was 11-12 years old. I was looking for something to be good at, and I started to draw. Of course I wanted to be comic book artist in the beginning, but then I fell in love with movies. I started making movies with friends, but quickly found out that I was mostly interested in the visuels (don't get me wrong, visuals are nothing without a story, but I'm only interesting in crafting the visual side to support this story). This was the start of my journey into VFX.

Learning: The Animation Workshop/ VIA University College

Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Blender Maya Substance Designer Substance Painter The Foundry Mari Zbrush

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 24, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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