Antoine Liénard
FranceFirst i would like to become character modeler, and also become teacher, i had alway love to share interst and knowledge.
3 year ago i decided to invest all my energy into entertainment industry, principaly into character modeling and surfacing/texturing. I moved from advertising course to cgi that year.
Learning: Ecole de communication visuelle - Bordeaux
Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Auto Desk Maya Redshift Renderer Substance Designer Substance Painter Zbrush
Expertise: Game Design & Development Immersive Media Other Visual Effects
Draft Selection
Rookie of the Year - Finalist
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Skipped Debut N/A
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Leveled up to Player Apr 09, 2019
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Leveled up to Contender May 09, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Character and props modelisation , texturing for a futur children's anim show and advertising campagne.