Ann Helen Lorentsen
NorwayMy first goal is to familiarize myself with new pipelines and learn new techniques from securing a job in the industry.
Since I got my 2 year diploma of 3D and animation in Norway, I decided it wasn't enough. Afterwards I moved to distant New Zealand, and am currently working on my soon to be finished Bachelors of Game Art at Media Design School. I am a good all rounder knowing how to wear many hats. I specializes as a prop, and environment- artist (Maya), but I'm also familiar with rigging and animation (3DS Max).
Learning: Media Design School
Skills: 3DCoat 3D Coat 3dsmax Adobe Photoshop Autodesk Maya Auto Desk Maya Substance Designer Substance Painter Unreal Engine 4
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 23, 2019
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Leveled up to Rookie TBD
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Pro TBD