Adrienne Lange
United StatesI am looking for full-time work as a 3D character artist at a game studio.
When I was young I dreamed of becoming a professional artist, but deep down I thought that art could only ever be my hobby. After a few years working in a non-creative field, I decided to go in a different direction and returned to my original plan of becoming a professional artist! I taught myself 3D art from a combination of different online resources, and while I'm not in the industry yet, I like to think I'm on my way. I aim to create compelling game characters and props that tell a story.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marvelous Designer Substance Painter Zbrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 11, 2019
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Leveled up to Rookie Dec 31, 2019
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Pro TBD