Rana Hanbazazah
Saudi ArabiaMy long term plan is to become a game designer, own a studio and develop rich experiences & video games from scratch.
My passion in concept art, 3D and game development and design started in 2016 when I enrolled in a concept art course. Since that day, I knew I wanted to presume my career in the entertainment industry. I began to have a clear vision of what I want after I drifted my focus from graphic design in my senior year to game design and had my thesis on video games, psychology and player experience.
Learning: Think Tank Training Centre
Skills: 3d Substance Painter Abobe Illustrator Adobe Photoshop Adobe Premier Pro Adobe Substance Designer Adobe Substance Painter Autodesk Maya Auto Desk Maya Foundry MARI Marmoset Maya Photoshop SpeedTree Substance 3D Designer Substance 3D Painter Substance Designer Unreal Engine Unreal Engine 4 unreal engine 5 UV Rizom V-Ray XGen ZBrush
Expertise: Concept Art & Illustration Game Design & Development Graphic Design Other
All-Star
Editor's Choice
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Jun 11, 2021
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Leveled up to Contender Feb 26, 2022
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Leveled up to Rookie TBD
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Pro TBD