This scene was made out of admiration for one of Jeremy Fenskes Concept pieces.
Later on i decided to add starwars- y elements in there since i love the style
My portfolio: https://www.artstation.com/artist/sander74
Jeremy fenske's artstation: https://www.artstation.com/artist/jandrew
Music belongs to Disney and Lucas Film
So i wanted to create an environment that captures the feeling of this piece of art.
I also didn't want to create just a single shot Environment, i want to make a 360 scene with the concept as centerpiece.
i was responsible for all aspects except the concept and music
follow the progress thread on polycount: http://polycount.com/discussion/180651/ue4-360-vr-desert-crash-site-scene-jakku-desert-feedback/p1?new=1
To give it more life i wrote several vertex shaders to simulate wind in the cloth and folliage.
this scene is well optimized and all assets are lodded which means i get a solid 120 fps in it.