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Becca Hallstedt

Becca Hallstedt

United States, Irvine | Columbia College Chicago, Game Art
Next-Gen Gaming

About Me

I'm a concept & texture artist on World of Warcraft residing in Irvine, CA. I worked at Netherrealm Studios on Injustice 2, at High Voltage Software on Dragon Front and Damaged Core, and on a slew of smaller projects. 

After studying for 3 semesters at University of Cincinnati’s globally-ranked Industrial Design program, I transferred to Columbia College Chicago and graduated this last May. I love nothing more than to immerse myself in the game dev community to further and diversify my experience as a developer.
I have found full-time employment for June and am not currently seeking work. Thanks!

Work History

  • Associate Concept & Texture Artist at Blizzard Entertainment
  • Freelance Concept Artist (January 2016 - Present)
  • Pluralsight: Content Author (July 2016 - October 2016)
  • Netherrealm Studios: Associate Concept Artist on Injustice 2 (June 2016 - October 2016)
  • High Voltage Software: 2D Art Intern on Dragon Front and Damaged Core (January 2016 - May 2016)

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