Entries have closed for the Rookie Awards 2018.

2018 Results

The official Judging Panel have reviewed all submissions and selected the top students and projects.
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Rookie of the Year Winners

The winners are the best entries selected by the official Judging Panel. For each category shown below, the Judges have selected the most impressive student work based on the following criteria: Overall Impression, Creative Skills, Technical Skills, Range of Skills, Complexity, Presentation, and Industry Employability.

Feature Animation

Digital media content created specifically for the use in a stylised Feature Animation film similar to Pixar and Dreamwork.

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Digital Illustration

Illustrations and concept art created for feature film, computer games, story narrative, advertising and fanart purposes.

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Visual Effects

Entries with a focus on live action visual effects for film and advertisements. Skills ranging from roto through to comp.

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Game Development

3D based content used in the creation of video games for console systems and mobile devices.

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Virtual Reality

Content created specifically for use with virtual reality headsets is the goal here. This includes games, apps, and all VR experiences.

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3D Motion Graphics

Entries which showcase video projects that feature 3D components, animated still images, or live action with graphics.

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Product Visualisation

Focused on product, furniture, and gadget design that are to be manufactured through techniques of mass production.

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Architecture Visualisation

Content created to help visualise building interiors and exteriors, landscaping, town planning and sustainability.

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FEATURE CATEGORY WINNERS

These films are the best projects selected by the official Judging Panel. For each category shown below, the Judges have selected the most impressive films based on the following criteria: Overall Impression, Creative Skills, Technical Skills, Range of Skills, Complexity, Presentation, Story, and Development Process.

Film of the Year

View the winners of Film of the Year categories for 2D Animation, 3D Animation and Visual Effects.

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Game of the Year

View the winners of Film of the Year categories for PC & Console, Virtual Reality and Mobile.

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Studio Internships

View the winners of Studio Internship for Animation, Game Development and more…

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Scholarships

View the winners of School Scholarships for Animation, Game Development and more…

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Rookie of the Year Finalists

The finalists are the best entries selected by the official Judging Panel. For each category shown below, the Judges have selected the most impressive student work based on the following criteria: Overall Impression, Creative Skills, Technical Skills, Range of Skills, Complexity, Presentation, and Industry Employability.

Feature Animation

Digital media content created specifically for the use in a stylised Feature Animation film similar to Pixar and Dreamwork.

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Digital Illustration

Illustrations and concept art created for feature film, computer games, story narrative, advertising and fanart purposes.

View Results

Visual Effects

Entries with a focus on live action visual effects for film and advertisements. Skills ranging from roto through to comp.

View Results

Game Development

3D based content used in the creation of video games for console systems and mobile devices.

View Results

Virtual Reality

Content created specifically for use with virtual reality headsets is the goal here. This includes games, apps, and all VR experiences.

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3D Motion Graphics

Entries which showcase video projects that feature 3D components, animated still images, or live action with graphics.

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Product Visualisation

Focused on product, furniture, and gadget design that are to be manufactured through techniques of mass production.

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Architecture Visualisation

Content created to help visualise building interiors and exteriors, landscaping, town planning and sustainability.

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Film of the Year Finalists

These films are the best projects selected by the official Judging Panel. For each category shown below, the Judges have selected the most impressive films based on the following criteria: Overall Impression, Creative Skills, Technical Skills, Range of Skills, Complexity, Presentation, Story, and Development Process.

2D Animation

Looking for the very best in 2D animated short films. The films can be created by both teams and individuals. Trailers and unfinished projects allowed.

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3D Animation

Looking for the very best in 3D animated short films. The films can be created by both teams and individuals. Trailers and unfinished projects allowed.

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Visual Effects

Films created by both teams and individuals that include live action visual effects used to help tell a story, add that wow factor, or just improve raw footage.

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Game of the Year Finalists

These games are the best projects selected by the official Judging Panel. For each category shown below, the Judges have selected the most impressive games based on the following criteria: Overall Impression, Creative Skills, Technical Skills, Complexity, Presentation, Story, Game Design, and Gaming Experience.

Console and PC

We are looking for teams and individuals who have created console games. Trailers and incomplete games are allowed to be submitted. Finished games preferred.

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Virtual Reality

Team and individual games that have been designed to use the latest virtual reality systems. Completed projects preferred, but game play examples and trailers accepted.

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Mobile

Team and individual games that have been created for mobile devices. Completed projects preferred, but game play examples and trailers accepted.

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Internship Finalists

The finalists are the best entries selected by the official Judging Panel. For each category shown below, the Judges have selected the most impressive student work based on the following criteria: Overall Impression, Creative Skills, Technical Skills, Range of Skills, Complexity, Presentation, and Industry Employability.

Visual Effects - Canada

Students that have applied for Internships at CVDVFX.

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Visual Effects - Europe

Students that have applied for Internships at Trixter, Axis Animation, Framestore and The Third Floor.

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Visual Effects - Oceania

Students that have applied for Internships at Weta Digital and Method Studio.

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Visual Effects - United States

Students that have applied for Internships at Halon Studios and Electric Theatre Collective.

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Game Development - Oceania

Students that have applied for Internships at Plastic Wax.

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Game Development - United Kingdom

Students that have applied for Internships at Ninja Theory.

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Game Development - United States

Students that have applied for Internships at NetherRealm Studios and Monolith Productions.

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Digital Illustration - Oceania

Students that have applied for Internships at Weta Digital.

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3D Motion Graphics - United States

Students that have applied for Internships at Greenhaus GFX.

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Virtual Reality - United Kindgom

Students that have applied for Internships at Rewind.

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Scholarship Finalists

The finalists are the best entries selected by the official Judging Panel. For each category shown below, the Judges have selected the most impressive student work based on the following criteria: Overall Impression, Creative Skills, Technical Skills, Range of Skills, Complexity, Presentation, and Industry Employability.

Lost Boys Studios

Students that have applied for Scholarship at Lost Boys Studios.

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Think Tank Training Centre

Students that have applied for Scholarship at Think Tank Training Centre.

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Vancouver Film School

Students that have applied for Scholarship at Vancouver Film School.

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New3dge

Students that have applied for Internships at New3dge.

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CG Spectrum

Students that have applied for Internships at CG Spectrum.

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Rising Sun Pictures and University of South Australia

Students that have applied for Scholarship at Rising Sun Pictures and University of South Australia

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CDW Studios and Flinders University

Students that have applied for Scholarship at CDW Studios and Flinders University.

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