Round of applause for our sponsors
Beach hut - was the one-week art test I did for a game studio. I had strict technical requirements, which was a maximum of 6k triangles and 512-pixel density with Metal/Roughness pipeline. Low to high poly workflow, with composition in Unreal Engine. Only the last render is from Unreal engine, the rest of it was rendered inside Marmoset Toolbag.
![](https://d3stdg5so273ei.cloudfront.net/Zygimantasju/2021-05-10/913997/1400xAUTO/screenshot008-Zygimantasju.png)
Unreal Engine 4 render.
![](https://d3stdg5so273ei.cloudfront.net/Zygimantasju/2021-05-10/573631/1400xAUTO/zygimantas-ju-shot-1-Zygimantasju.jpg)
Substance Designer Material.
Comments (0)
This project doesn't have any comments yet.